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Construct: Escape The System Crack Graphics Fix

  • jinghelsuacaroreab
  • Aug 9, 2019
  • 4 min read

Updated: Mar 31, 2020





















































About This Game Construct: Escape the System is a sci-fi themed first person platformer that sees you trapped in a computer system, trying to escape. Explore the system and locate the 8 empowering 'ability orbs'. Find and download the 5 'player upgrades'. Seek out and extract the 16 'system core power orbs'. Do all this and maybe you can escape. Key features - 4-6 hours of first person platforming gameplay with puzzle elements. - Gameplay is a combination of exploration, platforming and careful thinking. - 8 unique ability orbs to locate. - Puzzle gameplay e.g. power inactive machinery with 'machine orbs' and light up dark areas with 'sun orbs'. - Action gameplay e.g. change gravity direction with 'gravity switch orbs' and move rapidly around areas with 'teleport orbs'. - 5 player upgrades to download. - Action platforming e.g. upgrade your abilities to allow advanced jumping and boosting. - 16 system core power orbs to extract. - Unlock the various areas of the computer system to find and extract the power orbs from the dangerous system core areas. - 57 unique gameplay areas split between 4 different zones, standard areas, system core areas and upgrade areas. - 4 unique zone themes: Zone A (City), Zone B (Landscape), Zone C (Abstract) and Zone D (Spherical). - Multiple render modes: Default, Negative, Monochrome Default and Monochrome Negative. - Adjustable graphics options: Bloom, Depth of Field, Sun Shafts, Camera Motion Blur, Camera Noise, Chromatic Aberration and Water Quality. - Keyboard and mouse support (3 button mouse required). - Xbox 360 controller support. - Excellent sci-fi soundtrack by Imphenzia. - Built with Unity 5. a09c17d780 Title: Construct: Escape the SystemGenre: Action, Adventure, IndieDeveloper:Oliver BoycePublisher:Immanitas EntertainmentRelease Date: 2 Dec, 2016 Construct: Escape The System Crack Graphics Fix construct escape the system walkthrough. construct escape the system. construct escape the system steam I haven't played too much of this game yet, but what I've played of it is fantastic! The movement feels great, and there are interesting and unique gameplay elements the likes of which I had yet to see. I highly recommend it!EDIT: After more gameplay, I am still more than thrilled. I plan to eventually figure out an optimal path to the game and start to speedrun it.. The game has nice visuals in the sense that simplicity and neon like colors give it tron'esque feel to it but for some reason that very graphics heats up my laptop a "bit" despite what requirements say.I dislike the "hidden area" gimmick in the sense that while hidden areas are always nice... but they're not really hidden when they are your main objective and in plain sight... also going through barely visible and overlapping "hidden" platforms was unpleasant.All in all if have excellent eyesight and like some tron like adventure give it a go. I will go get my refund as my sight is not as good as to tolerate overlapping ghost platforms\/areas (also I do not intend on cooling my room down just so i can play the damn game without it shutting my laptop due to overheating...).. First a quick warning - I have did not get far into this game. I'm about to refund, and suggest you make your own mind up (it won't take 2 hours) and actually take a punt if you think this is your kind of game.I generally like platform/puzzle fps games. Quantum Conundrum? Yup. Portal? Obviously. Antichamber? You bectha. Therefore I was looking forward to something similar but unfortunately the maker of Construct thinks bigger is better and that making everything transparent is a cool look (it's cool for a few seconds, then you realise you can't tell where anything actually is). What wore me down in an amazingly short timeframe is the huge distances involved. Even sprinting the levels are enourmous and mostly empty. The whole game could be 1/10th the size and it woukd be so much less tedious to traverse. Where Portal has densely packed challenge rooms this has enourmous cavernous spaces but with nothing much to do.Audio is very harsh and digital which also grated.. The game has nice visuals in the sense that simplicity and neon like colors give it tron'esque feel to it but for some reason that very graphics heats up my laptop a "bit" despite what requirements say.I dislike the "hidden area" gimmick in the sense that while hidden areas are always nice... but they're not really hidden when they are your main objective and in plain sight... also going through barely visible and overlapping "hidden" platforms was unpleasant.All in all if have excellent eyesight and like some tron like adventure give it a go. I will go get my refund as my sight is not as good as to tolerate overlapping ghost platforms\/areas (also I do not intend on cooling my room down just so i can play the damn game without it shutting my laptop due to overheating...).. Very Nice. Good game. 8 transparent objects out of 10That being said, I can't wait for Construct 2.0! Hopefully you are allowed a little bit more fast movement early game, yeah? The distances you're expected to cross in the early game are frankly quite ridiculous, however once gaining certain abilities (I'm looking at you Super Boost Orb) the game becomes so freeing and open and it's quite fun to traverse the environment.. Very good platformer. Solid 9/10Early levels are easy and straight forward, about halfway it starts to get tricky, and last third is very hard. Took me little over 8 hours to finish.

 
 
 

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